breathtaking. i want this blown up and hung up in my bedroom. theyve already made their way to my computer background!!!
Wow! Now thats what im talking about! It might be in its early stages but its really cool!
Started by Turbo, 19:44 Thu 06 Apr 2006 | Profile +++++ | 178 posts
breathtaking. i want this blown up and hung up in my bedroom. theyve already made their way to my computer background!!!
From mr.alan, 00:34 Fri 07 Apr 2006 | Profile +++++ | 18 posts
Yes the clothes do look very impressive, and would look good shot in a woodland scene with some cute models in a fairy type setting.
From Chris Summerfield, 12:12 Fri 07 Apr 2006 | Profile +++++ | 1705 posts
I too am very excited about this, considering my avid obsession with atypical neurological disorders. I was tossing this around my head all day, and came up with a fairly complicated, truly interactive concept. But, after having listened to the preliminary meeting, I think it'd be easier to simplify it.
Maybe these suggestions would help:
You can assign a certain range of RGB values to different notes, similar to Dominic de Clario's work [ http://www.colortheory.org/SoundandColor.htm ]. Instead of using the standard C scale, the sound man can choose different scales based on the picture/clothes.
And maybe it's possible to create a cursor that covers a wider range of pixels [like a 25x25 cube] that has specific coordinates within it that pick up the colour value and do different things with them. For example, one of the coordinates will use a string instrument with X effect, another three will create a chord, working together with one instrument. You can have a certain amount of coordinates that act as melody within a set timeframe.
As Nick suggested, you can then add hot spots to the image where certain of these instruments will change, or their effects will change. But they're still governed by the RBG values.
I'm sure Daniel is probably already doing this, but thought I'd help with the "research".
From eucinpyos, 12:41 Fri 07 Apr 2006 | Profile +++++ | 303 posts
Maybe to clarify, using set scales will prevent too much dissonance.
I'm really looking forward to seeing how this project goes.
From eucinpyos, 12:44 Fri 07 Apr 2006 | Profile +++++ | 303 posts
I see them shot at night time,washed up on a black sand beach but still illuminated like jelly fish.Or maybe in cave steams worn by glass mannequins like specialized creatures.
Yeah...I love this. some time ago, I had the chance to experiment with CT, MSCT and MRI technology [the scanners from the hospital], there`s a lot of potential in using such technology in a different context.
From Lucluc, 17:13 Fri 07 Apr 2006 | Profile +++++ | 22 posts
I actually have a form of synaesthesia and I am greatly looking forward to the onset of this project.
For me only certain words have other 'meanings' (i.e. smells and tastes ).
Other words have colours.
Many things have nothing at all.
The word 'Showstudio' has a combination , it is very pale blue and smells of bleach with
a subtle background of dark chocolate.
From Cymbeline, 23:27 Fri 07 Apr 2006 | Profile +++++ | 60 posts
This morning I was randomly reading a thing about random number generation "by sampling and processing a source of entropy... could be atmospheric noise from a radio, like that used here at random.org, or even just background noise from an office or laboratory", or light sources like lava lamps etc.
And from there I ended up thinking about the Xmas Voicebox piece, then this project. I may be about to expose a whole new area of my own ignorance, repeat stuff already said elsewhere coz I've not managed to listen to the whole of the briefing session, or whatever. But... what if the sounds are sourced in real time from mics planted in different areas? For example, somewhere like the sort of place(s) where garments like those that are the inspiration for this project are made and so on? There'd be a mix of day to day noise, machines, paper patterns, human voice and other ambient, and it would be like the sounds made when the Nicolas Ghesquiere clothing was created are still audible in the fabric somehow? Changes in volume and distortion would give it all even more texture. (10 mins hesitation before clicking on 'send reply now' button...)
From f:lux, 12:07 Wed 12 Apr 2006 | Profile +++++ | 672 posts